Adventures in Quartzar

Week 4

After their experiences in the mausoleum, the group took some much needed r&r in the Grey Minstrel Inn before seeking more adventure. That night, their slumber was disturbed by four assassins determined to end their budding adventuring careers. After a fierce battle that killed three of the assassins, the fourth fled over the rooftops. The group gave chase, but their prey escaped into the night, taking his secrets with him.

Inspection of the dead revealed only papers with the groups room numbers and a strange symbol tattooed on the men’s chests. Intent to bring this information to the captain of the guard, the group made their way to the jail. Once there they found that the captain hadn’t checked in that day. The group decided to check on the captains well-being only to find him dead in his bedroom. Unsure where to turn, the group considered fleeing the city. Cooler heads prevailed and the team instead went to speak with the old historian under the library. He told them that the symbol was of the Black Knight and hadn’t been seen for over a hundred years. They pondered why individuals associated with the black knight would be after them. They hadn’t told anyone about discovering the Black Knights body or the sword they took from his tomb and subsequently lost. And then it hit them. They told the captain that the Black Knight originally came from this city.


With Arsene’s knowledge of the city’s operations, they knew that the captain reported to a council of four people; The Chief Magistrate, the Archbishop, The leader of the Merchants Guild, and The High Judge. Time was running out and the group was wanted for suspicion of murdering the captain. Arsene’s investigations of the men’s homes led him to suspect High Judge Pike. After a second assassination attempt on the group, in which Orn chose to go to bed with a fire raging in the hall outside their room, the team went after Judge Pike. They invaded his home, restrained him and questioned him about the evidence they had found. The team was disappointed to find that Pike had been looking into the same group of Black Knight followers and that their evidence was nothing more than his case file. This brought them to their second suspect, the Archbishop. A man who, in Benomir’s eyes, was above reproach.


They had found a map to catacombs under the church. Once inside they quickly learned that this was a cult meeting place and that they were on the right track. After some battles with cultists, they found the Archbishop standing over the recovered body of the Black Knight! He was enacting some ritual to bring life back to the tyrant. The ensuing battle was a race against time to stop the ritual before it was too late. With only moments to spare the Archbishop was knocked unconscious just as the soul was entering the mummified body. With the heretic bound and proof of their innocence in hand the only question that remained was what would the group do now?

Comments

pbwill

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.